I created LÖVE for Android, which is the first fully-featured mobile port of the game engine LÖVE, a.k.a. love2d. It is a native port of the game engine that uses large parts of original source code and supports all features of the desktop version, including:
The port furthermore supports mobile-specific features such as multi-touch and vibration.
The code is by and large compatible with the desktop code and closely tracks its development. Only few changes are usually required to make the latest bleeding-edge code work on mobile.