Last weekend, I participated in the Global Game Jam 2012. Together with Jonathan Wehrle, Tilmann Hars I made this game within 48 hours. We are very happy with our submission and you should definitely have a look at it. Also, feel free to vote for our game at http://globalgamejam.org/2012/i-hate-myself
We used LÖVE a super awesome 2D game engine that lets you make games extremely easy. It was wonderful to work with it.
Download
The original submission can be found at: http://globalgamejam.org/2012/i-hate-myself
An updated version with smaller bugfixes can be downloaded here:
- Windows: i-hate-myself-w32
- MacOSX: i-hate-myself.app
- LÖVE package (for Linux/Mac)*: i-hate-myself.love
*Please note you need LÖVE version 7.0 (at least) to run the game under Linux/Mac/Ubuntu/Whateverix. It can be downloaded here: https://love2d.org/
Source:
Source code and assets can be accessed through github at
https://github.com/joeka/I-hate-myself
Credits
Jonathan Wehrle – Code | Martin Felis – Code, Art | Tilmann Hars – Code, Music












