Archive for the ‘ Random ’ Category
For roughly 16 months I have now been using the distributed version control system (DVCS) mercurial. Before that I was using mostly subversion which was a great companion before I got to know mercurial and started to understand the idea behind a DVCS (for a nice introduction see http://betterexplained.com/articles/intro-to-distributed-version-control-illustrated/, or Linus Torvalds tech talk on [ READ MORE ]
When having some sort of keyboard input it is always helpful to have a blinking cursor, so that the user knows where he/she/it is typing. This is usually shown by a blinking pipe ‘|’ or underscore ‘_’ symbol. In my current asteroids I didn’t bother with the blinking and simply appended a static underscore to [ READ MORE ]
I just stumbled over a nice blog called the Wolfire Blog from the independent game studio Wolfire Games. They have finished a shareware game called Lugaru HD that is about kung-fu fighting rabbits and currently they are working on the successor Overgrowth. They also started the Humble Indie Bundle which was a successful fund-raising [ READ MORE ]
The worst possible happened: the source code an even a buggy windows version version of my asteroids clone leaked to the internet! It took me quite long to finally get it run under windows and now that hard work simply pops up in the internet… I don’t know what to say. I fear it is [ READ MORE ]
As I mentioned in my previous post, I decided to get a rather simple game done instead of dreaming of bigger ones. So far I think I was quite successful. I tried to reuse most of the code I already had and it was very helpful to modify my existing code towards a very clear [ READ MORE ]
It’s been now a long time, since I decided to write a certain game and talked a lot about it with friends. However I must confess, now after a few years, I still haven’t managed to finish a game. I wrote a lot of code and both bugs and documentation is so far not the [ READ MORE ]
I am currently working on my thesis and I am not happy with the standard LaTeX font which looks like this: I mean it is LaTeX so it still looks nice and readable. However there is a very nice font you can use when adding \usepackage{txfonts} at the top of your LaTeX file. This makes it look like [ READ MORE ]
It seems as if there haven’t been too many updates here lately. I’ve been quite distracted with studying and getting the simulation of multi body systems into my head. And by doing so I stumbled over a few quite amazing papers and dissertations that seem to cope pretty much everything you need to know for [ READ MORE ]
What is this? This page is dedicated to physic engines and games and hopefully animation. It is a place to keep my work from drifting into the voids between the bits of my hard disk. I want to focus on the programming aspects and not a general discussion about engines and reviews about those. Where to [ READ MORE ]